About us
The GAME THEORY AND COMPUTATION GROUP has been founded with the aim of melting together two complementary aspects of the interactive decision making.
On one side, the aspect of studying and modeling interactive situations, on the other side the more applied issues of studying computational tools to deal with specific classes of problems.
The GAME THEORY AND COMPUTATION GROUP has been founded with the aim of melting together two complementary aspects of the interactive decision making.
On one side, the aspect of studying and modeling interactive situations, on the other side the more applied issues of studying computational tools to deal with specific classes of problems.
MAPLE2019
MAPLE2019, organized by the ALGADIMAR PRIN Project, is the second event organized in Italy exclusively focused on algorithmic game theory and its applications. The goal is to bring together scholars that apply algorithmic game theory to a variety of different contexts. The program includes about 30 talks spanning a wide range of topics: from pure theory (including microeconomics, theoretical computer science, learning theory) to industrial applications. MAPLE2019 is supported by GAMENET. Read more...
2nd Padua Meeting on Economic Design and Institutions
The 2nd Padua Meeting on Economic Design and Institutions will take place on the 27th and 28th September 2019 at the Department of Economics of the University of Padova. Read more...
The 2nd Padua Meeting on Economic Design and Institutions will take place on the 27th and 28th September 2019 at the Department of Economics of the University of Padova. Read more...
Article
Natural police
Seen through game theory, cancer and police corruption are pretty much the same thing. And for one of them, there’s a cure.
Read more...
Natural police
Seen through game theory, cancer and police corruption are pretty much the same thing. And for one of them, there’s a cure.
Read more...